​Be brutally honest please

let me immediately say this is obviously ai generated using Claude. Truthfully I know it could get my words out in a much smarter easier to understand way than the jumbled prompt I gave it.

if this is not the place to be posting this I do apologize and will immediately remove it.

thank you!

Working on a concept called Spectral — an AI-powered historical battle simulator where you’re an invisible spectator.

The idea: you witness famous battles in real time — D-Day, Gettysburg, Thermopylae — as a ghost. Fully free roaming, any scale from aerial to ground level, historically accurate AI-driven troop behavior. Not a game. No objectives. You just watch history happen around you and nothing knows you’re there.

Target audiences: history enthusiasts, students, eventually VR users. Revenue model is subscription + institutional licensing to schools and museums.

I have zero technical background. I’m at the pure concept stage. I’ve researched the space and nothing like this exists yet as a consumer product — there are VR history apps but they’re static 360 photos or scripted experiences, not live AI simulations you can freely explore.

Looking for:

— Honest feedback: is the concept compelling or is there an obvious flaw I’m missing?

— Anyone with Unreal Engine / Unity / AI simulation experience who might want to talk about a co-founder or build partnership

Be brutal. I’d rather know now.

submitted by /u/Puzzleheaded_Past_92
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